Sometimes remembering something from one object can allow you to remember something from another object, so you have to click on objects more than once. When you remember something important to tell Natalie, you write it down on your memo pad. In the first part of the game, in classic point-and-click style, you click on various objects in Grace's bedroom to trigger memories about her friend Natalie. It won first prize in a game design contest by Jennifer Ann's Group, a charity against teen dating violence. Grace's Diary by GPTouch manages to seamlessly integrate the theme of relationship abuse into a sensitive and moving visual novel. Other times, we want to explore more difficult and painful stories. Sometimes games are just there for us when we want to have some fun, blow up the princess, and save the zombies, or something like that. I think it's about time I tell her what I think. She hasn't talked to me for a month, and I'm pretty sure it's because Ken told her not to.
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